Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteSurrogateCharEntityAsync()

override async Task System.Xml.XmlEncodedRawTextWriter.WriteSurrogateCharEntityAsync ( char lowChar,
char highChar )
inlinevirtual

Reimplemented from System.Xml.XmlWriter.

Reimplemented in System.Xml.XmlEncodedRawTextWriterIndent.

Definition at line 2014 of file XmlEncodedRawTextWriter.cs.

2015 {
2018 {
2020 }
2021 int num = XmlCharType.CombineSurrogateChar(lowChar, highChar);
2022 _bufChars[_bufPos++] = '&';
2023 _bufChars[_bufPos++] = '#';
2024 _bufChars[_bufPos++] = 'x';
2026 _bufChars[_bufPos++] = ';';
2027 _textPos = _bufPos;
2028 }
new ConfiguredTaskAwaitable< TResult > ConfigureAwait(bool continueOnCapturedContext)
Definition Task.cs:226

References System.Xml.XmlEncodedRawTextWriter._bufChars, System.Xml.XmlEncodedRawTextWriter._bufPos, System.Xml.XmlEncodedRawTextWriter._inTextContent, System.Xml.XmlEncodedRawTextWriter._textPos, System.Xml.XmlEncodedRawTextWriter._trackTextContent, System.Xml.XmlEncodedRawTextWriter.ChangeTextContentMark(), System.Xml.XmlEncodedRawTextWriter.CheckAsyncCall(), System.Xml.XmlCharType.CombineSurrogateChar(), System.Threading.Tasks.Task< TResult >.ConfigureAwait(), System.Xml.Dictionary, System.Globalization.NumberFormatInfo.InvariantInfo, System.Xml.XmlEncodedRawTextWriter.RawTextAsync(), and System.value.