Terraria v1.4.4.9
Terraria source code documentation
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◆ SetUInt32()

static unsafe void System.Number.BigInteger.SetUInt32 ( out BigInteger result,
uint value )
inlinestatic

Definition at line 592 of file Number.cs.

593 {
594 if (value == 0)
595 {
596 SetZero(out result);
597 return;
598 }
599 result._blocks[0] = value;
600 result._length = 1;
601 }
static void SetZero(out BigInteger result)
Definition Number.cs:620

References System.Number.BigInteger.SetZero(), and System.value.

Referenced by System.Number.BigInteger.Add(), System.Number.BigInteger.DivRem(), System.Number.Dragon4(), System.Number.BigInteger.Pow10(), and System.Number.BigInteger.SetUInt64().