Terraria v1.4.4.9
Terraria source code documentation
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◆ UIWorldCreationPreview()

Terraria.GameContent.UI.Elements.UIWorldCreationPreview.UIWorldCreationPreview ( )
inline

Definition at line 44 of file UIWorldCreationPreview.cs.

45 {
46 _BorderTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewBorder", (AssetRequestMode)1);
47 _BackgroundNormalTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewDifficultyNormal1", (AssetRequestMode)1);
48 _BackgroundExpertTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewDifficultyExpert1", (AssetRequestMode)1);
49 _BackgroundMasterTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewDifficultyMaster1", (AssetRequestMode)1);
50 _BunnyNormalTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewDifficultyNormal2", (AssetRequestMode)1);
51 _BunnyExpertTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewDifficultyExpert2", (AssetRequestMode)1);
52 _BunnyCreativeTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewDifficultyCreative2", (AssetRequestMode)1);
53 _BunnyMasterTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewDifficultyMaster2", (AssetRequestMode)1);
54 _EvilRandomTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewEvilRandom", (AssetRequestMode)1);
55 _EvilCorruptionTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewEvilCorruption", (AssetRequestMode)1);
56 _EvilCrimsonTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewEvilCrimson", (AssetRequestMode)1);
57 _SizeSmallTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewSizeSmall", (AssetRequestMode)1);
58 _SizeMediumTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewSizeMedium", (AssetRequestMode)1);
59 _SizeLargeTexture = Main.Assets.Request<Texture2D>("Images/UI/WorldCreation/PreviewSizeLarge", (AssetRequestMode)1);
62 }
StyleDimension Height
Definition UIElement.cs:29
StyleDimension Width
Definition UIElement.cs:27
void Set(float pixels, float precent)

References Terraria.GameContent.UI.Elements.UIWorldCreationPreview._BackgroundExpertTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._BackgroundMasterTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._BackgroundNormalTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._BorderTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._BunnyCreativeTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._BunnyExpertTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._BunnyMasterTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._BunnyNormalTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._EvilCorruptionTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._EvilCrimsonTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._EvilRandomTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._SizeLargeTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._SizeMediumTexture, Terraria.GameContent.UI.Elements.UIWorldCreationPreview._SizeSmallTexture, Terraria.Main.Assets, Terraria.UI.UIElement.Height, Terraria.UI.StyleDimension.Set(), and Terraria.UI.UIElement.Width.