Terraria v1.4.4.9
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Microsoft.Xna.Framework.RegistryKeys Class Reference

Static Package Attributes

const string ProductVersion = "v4.0"
 
const string FrameworkVersion = "v4.0"
 
const string FrameworkKeyBase = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\XNA\\Framework\\"
 
const string FrameworkKey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\XNA\\Framework\\v4.0"
 
const string FrameworkNativeLibraryPath = "NativeLibraryPath"
 
const string GameStudioKeyBase = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\XNA\\Game Studio\\"
 
const string GameStudioKey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\XNA\\Game Studio\\v4.0"
 
const string GameStudioSubkey = "SOFTWARE\\Microsoft\\XNA\\Game Studio\\v4.0"
 
const string GameStudioInstalled = "Installed"
 
const string GameStudioInstallPath = "InstallPath"
 
const string SharedKeyRoot = "HKEY_LOCAL_MACHINE\\"
 
const string SharedKeyPart = "SOFTWARE\\Microsoft\\XNA\\Game Studio\\"
 
const string SharedKey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\XNA\\Game Studio\\"
 
const string SharedKeyPath = "SharedComponentsPath"
 
const string SharedDeployableRuntimes = "DeployableRuntimes"
 
const string GS4r1BlockKey = "BlockOutOfOrderInstallGs4r1"
 
static bool DontRemoveMePlease
 

Detailed Description

Definition at line 3 of file RegistryKeys.cs.


The documentation for this class was generated from the following file: