Terraria v1.4.4.9
Terraria source code documentation
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◆ ObjectTypesMatch()

bool System.Security.AccessControl.ObjectAce.ObjectTypesMatch ( ObjectAceFlags objectFlags,
Guid objectType )
inlinepackage

Definition at line 81 of file ObjectAce.cs.

82 {
83 if ((ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != (objectFlags & ObjectAceFlags.ObjectAceTypePresent))
84 {
85 return false;
86 }
87 if ((ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != 0 && !ObjectAceType.Equals(objectType))
88 {
89 return false;
90 }
91 return true;
92 }
override bool Equals([NotNullWhen(true)] object? o)
Definition Guid.cs:706

References System.Guid.Equals(), and System.Security.AccessControl.ObjectAce.ObjectAceType.