Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ BeginEvent()

System.Xml.Xsl.XsltOld.BeginEvent.BeginEvent ( Compiler compiler)
inline

Definition at line 19 of file BeginEvent.cs.

20 {
21 NavigatorInput input = compiler.Input;
22 _nodeType = input.NodeType;
23 _namespaceUri = input.NamespaceURI;
24 _name = input.LocalName;
25 _prefix = input.Prefix;
26 _empty = input.IsEmptyTag;
27 if (_nodeType == XPathNodeType.Element)
28 {
29 _htmlProps = HtmlElementProps.GetProps(_name);
30 }
31 else if (_nodeType == XPathNodeType.Attribute)
32 {
33 _htmlProps = HtmlAttributeProps.GetProps(_name);
34 }
35 }
readonly XPathNodeType _nodeType
Definition BeginEvent.cs:7

References System.Xml.Xsl.XsltOld.BeginEvent._empty, System.Xml.Xsl.XsltOld.BeginEvent._htmlProps, System.Xml.Xsl.XsltOld.BeginEvent._name, System.Xml.Xsl.XsltOld.BeginEvent._namespaceUri, System.Xml.Xsl.XsltOld.BeginEvent._nodeType, System.Xml.Xsl.XsltOld.BeginEvent._prefix, System.Xml.Dictionary, System.Xml.Xsl.XsltOld.HtmlAttributeProps.GetProps(), System.Xml.Xsl.XsltOld.HtmlElementProps.GetProps(), System.input, and System.Xml.Xsl.XsltOld.NavigatorInput.NodeType.