Terraria v1.4.4.9
Terraria source code documentation
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◆ UpdatePosition()

void Terraria.HitTile.UpdatePosition ( int tileId,
int x,
int y )
inline

Definition at line 167 of file HitTile.cs.

168 {
169 if (tileId >= 0 && tileId <= 500)
170 {
171 HitTileObject obj = data[tileId];
172 obj.X = x;
173 obj.Y = y;
174 }
175 }
HitTileObject[] data
Definition HitTile.cs:66

References Terraria.HitTile.data, and System.obj.