Terraria v1.4.4.9
Terraria source code documentation
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◆ DistanceSquared() [2/2]

static float Microsoft.Xna.Framework.Vector4.DistanceSquared ( Vector4 value1,
Vector4 value2 )
inlinestatic

Definition at line 139 of file Vector4.cs.

140 {
141 float num = value1.X - value2.X;
142 float num2 = value1.Y - value2.Y;
143 float num3 = value1.Z - value2.Z;
144 float num4 = value1.W - value2.W;
145 return num * num + num2 * num2 + num3 * num3 + num4 * num4;
146 }

References Microsoft.Xna.Framework.Vector4.W, Microsoft.Xna.Framework.Vector4.X, Microsoft.Xna.Framework.Vector4.Y, and Microsoft.Xna.Framework.Vector4.Z.