Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 85 of file SafeFileHandle.cs.
References Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._cancellationToken, Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._context, Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._fileHandle, Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._fileOffset, Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._operation, Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._readScatterBuffers, Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._singleSegment, Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._source, Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._strategy, Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource._writeGatherBuffers, System.Threading.CancellationToken.IsCancellationRequested, System.L, System.ReadOnlyMemory< T >.Length, System.IO.Strategies.OSFileStreamStrategy.OnIncompleteOperation(), System.IO.RandomAccess.ReadAtOffset(), System.IO.RandomAccess.ReadScatterAtOffset(), System.Threading.Tasks.Sources.ManualResetValueTaskSourceCore< TResult >.SetException(), System.Threading.Tasks.Sources.ManualResetValueTaskSourceCore< TResult >.SetResult(), System.ReadOnlyMemory< T >.Span, System.IO.RandomAccess.WriteAtOffset(), and System.IO.RandomAccess.WriteGatherAtOffset().
Referenced by Microsoft.Win32.SafeHandles.SafeFileHandle.ThreadPoolValueTaskSource.Execute().