Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
void | Close () |
bool | IsConnected () |
void | Connect (RemoteAddress address) |
void | AsyncSend (byte[] data, int offset, int size, SocketSendCallback callback, object state=null) |
void | AsyncReceive (byte[] data, int offset, int size, SocketReceiveCallback callback, object state=null) |
bool | IsDataAvailable () |
void | SendQueuedPackets () |
bool | StartListening (SocketConnectionAccepted callback) |
void | StopListening () |
RemoteAddress | GetRemoteAddress () |
Definition at line 3 of file ISocket.cs.