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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Public Member Functions | |
| void | Close () | 
| bool | IsConnected () | 
| void | Connect (RemoteAddress address) | 
| void | AsyncSend (byte[] data, int offset, int size, SocketSendCallback callback, object state=null) | 
| void | AsyncReceive (byte[] data, int offset, int size, SocketReceiveCallback callback, object state=null) | 
| bool | IsDataAvailable () | 
| void | SendQueuedPackets () | 
| bool | StartListening (SocketConnectionAccepted callback) | 
| void | StopListening () | 
| RemoteAddress | GetRemoteAddress () | 
Definition at line 3 of file ISocket.cs.