|
Terraria v1.4.4.9
Terraria source code documentation
|
Public Member Functions | |
| void | Close () |
| bool | IsConnected () |
| void | Connect (RemoteAddress address) |
| void | AsyncSend (byte[] data, int offset, int size, SocketSendCallback callback, object state=null) |
| void | AsyncReceive (byte[] data, int offset, int size, SocketReceiveCallback callback, object state=null) |
| bool | IsDataAvailable () |
| void | SendQueuedPackets () |
| bool | StartListening (SocketConnectionAccepted callback) |
| void | StopListening () |
| RemoteAddress | GetRemoteAddress () |
Definition at line 3 of file ISocket.cs.