Terraria v1.4.4.9
Terraria source code documentation
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Microsoft.Xna.Framework.BoundingFrustum Member List

This is the complete list of members for Microsoft.Xna.Framework.BoundingFrustum, including all inherited members.

BottomMicrosoft.Xna.Framework.BoundingFrustum
BottomPlaneIndexMicrosoft.Xna.Framework.BoundingFrustumprivatestatic
BoundingFrustum()Microsoft.Xna.Framework.BoundingFrustuminlineprivate
BoundingFrustum(Matrix value)Microsoft.Xna.Framework.BoundingFrustuminline
ComputeIntersection(ref Plane plane, ref Ray ray)Microsoft.Xna.Framework.BoundingFrustuminlineprivatestatic
ComputeIntersectionLine(ref Plane p1, ref Plane p2)Microsoft.Xna.Framework.BoundingFrustuminlineprivatestatic
Contains(BoundingBox box)Microsoft.Xna.Framework.BoundingFrustuminline
Contains(ref BoundingBox box, out ContainmentType result)Microsoft.Xna.Framework.BoundingFrustuminline
Contains(BoundingFrustum frustum)Microsoft.Xna.Framework.BoundingFrustuminline
Contains(Vector3 point)Microsoft.Xna.Framework.BoundingFrustuminline
Contains(ref Vector3 point, out ContainmentType result)Microsoft.Xna.Framework.BoundingFrustuminline
Contains(BoundingSphere sphere)Microsoft.Xna.Framework.BoundingFrustuminline
Contains(ref BoundingSphere sphere, out ContainmentType result)Microsoft.Xna.Framework.BoundingFrustuminline
cornerArrayMicrosoft.Xna.Framework.BoundingFrustumpackage
CornerCountMicrosoft.Xna.Framework.BoundingFrustumstatic
Equals(BoundingFrustum other)Microsoft.Xna.Framework.BoundingFrustuminline
Equals(object obj)Microsoft.Xna.Framework.BoundingFrustuminline
IEquatable< BoundingFrustum >.Equals(T? other)System.IEquatable< BoundingFrustum >
FarMicrosoft.Xna.Framework.BoundingFrustum
FarPlaneIndexMicrosoft.Xna.Framework.BoundingFrustumprivatestatic
GetCorners()Microsoft.Xna.Framework.BoundingFrustuminline
GetCorners(Vector3[] corners)Microsoft.Xna.Framework.BoundingFrustuminline
GetHashCode()Microsoft.Xna.Framework.BoundingFrustuminline
gjkMicrosoft.Xna.Framework.BoundingFrustumprivate
Intersects(BoundingBox box)Microsoft.Xna.Framework.BoundingFrustuminline
Intersects(ref BoundingBox box, out bool result)Microsoft.Xna.Framework.BoundingFrustuminline
Intersects(BoundingFrustum frustum)Microsoft.Xna.Framework.BoundingFrustuminline
Intersects(Plane plane)Microsoft.Xna.Framework.BoundingFrustuminline
Intersects(ref Plane plane, out PlaneIntersectionType result)Microsoft.Xna.Framework.BoundingFrustuminline
Intersects(Ray ray)Microsoft.Xna.Framework.BoundingFrustuminline
Intersects(ref Ray ray, out float? result)Microsoft.Xna.Framework.BoundingFrustuminline
Intersects(BoundingSphere sphere)Microsoft.Xna.Framework.BoundingFrustuminline
Intersects(ref BoundingSphere sphere, out bool result)Microsoft.Xna.Framework.BoundingFrustuminline
LeftMicrosoft.Xna.Framework.BoundingFrustum
LeftPlaneIndexMicrosoft.Xna.Framework.BoundingFrustumprivatestatic
MatrixMicrosoft.Xna.Framework.BoundingFrustum
matrixMicrosoft.Xna.Framework.BoundingFrustumprivate
NearMicrosoft.Xna.Framework.BoundingFrustum
NearPlaneIndexMicrosoft.Xna.Framework.BoundingFrustumprivatestatic
NumPlanesMicrosoft.Xna.Framework.BoundingFrustumprivatestatic
operator!=(BoundingFrustum a, BoundingFrustum b)Microsoft.Xna.Framework.BoundingFrustuminlinestatic
operator==(BoundingFrustum a, BoundingFrustum b)Microsoft.Xna.Framework.BoundingFrustuminlinestatic
planesMicrosoft.Xna.Framework.BoundingFrustumprivate
RightMicrosoft.Xna.Framework.BoundingFrustum
RightPlaneIndexMicrosoft.Xna.Framework.BoundingFrustumprivatestatic
SetMatrix(ref Matrix value)Microsoft.Xna.Framework.BoundingFrustuminlineprivate
SupportMapping(ref Vector3 v, out Vector3 result)Microsoft.Xna.Framework.BoundingFrustuminlinepackage
TopMicrosoft.Xna.Framework.BoundingFrustum
TopPlaneIndexMicrosoft.Xna.Framework.BoundingFrustumprivatestatic
ToString()Microsoft.Xna.Framework.BoundingFrustuminline