Terraria v1.4.4.9
Terraria source code documentation
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◆ SerializeSkyEntitySpawn()

static NetPacket Terraria.GameContent.NetModules.NetAmbienceModule.SerializeSkyEntitySpawn ( Player player,
SkyEntityType type )
inlinestatic

Definition at line 11 of file NetAmbienceModule.cs.

12 {
13 int value = Main.rand.Next();
14 NetPacket result = NetModule.CreatePacket<NetAmbienceModule>(6);
15 result.Writer.Write((byte)player.whoAmI);
16 result.Writer.Write(value);
17 result.Writer.Write((byte)type);
18 return result;
19 }
virtual void Write(bool value)
BinaryWriter Writer
Definition NetPacket.cs:16

References Terraria.Main.rand, Terraria.Entity.whoAmI, System.IO.BinaryWriter.Write(), and Terraria.Net.NetPacket.Writer.

Referenced by Terraria.GameContent.Ambience.AmbienceServer.SpawnForPlayer().