Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 362 of file Tile.cs.
References Terraria.Tile.bTileHeader.
Referenced by Terraria.Liquid.AddWater(), Terraria.Graphics.Light.TileLightScanner.ApplyLiquidLight(), Terraria.NetMessage.CompressTileBlock_Inner(), Terraria.NetMessage.DecompressTileBlock_Inner(), Terraria.Collision.DrownCollision(), Terraria.WaterfallManager.FindWaterfalls(), Terraria.GameContent.Tile_Entities.TELogicSensor.GetState(), Terraria.Graphics.Light.TileLightScanner.GetTileMask(), Terraria.Gore.Gore_UpdateLeaf(), Terraria.WorldGen.KillTile(), Terraria.Tile.lava(), Terraria.Liquid.LiquidCheck(), Terraria.Tile.liquidType(), Terraria.IO.WorldFile.LoadWorld_Version1_Old_BeforeRelease88(), Terraria.IO.WorldFile.LoadWorldTiles(), Terraria.GameContent.Biomes.Desert.DesertHive.PlaceClustersArea(), Terraria.IO.WorldFile.SaveWorldTiles(), Terraria.Liquid.SettleWaterAt(), Terraria.WorldGen.Spread.Spider(), Terraria.GameContent.SmartCursorHelper.Step_AlchemySeeds(), Terraria.GameContent.TeleportHelpers.TileIsDangerous(), Terraria.Liquid.Update(), and Terraria.WorldGen.WaterCheck().