Terraria v1.4.4.9
Terraria source code documentation
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◆ ToArray()

Definition at line 2529 of file Enumerable.cs.

2530 {
2533 foreach (TSource item in _source)
2534 {
2536 if (sparseArrayBuilder.ReserveOrAdd(enumerable))
2537 {
2539 }
2540 }
2541 TResult[] array = sparseArrayBuilder.ToArray();
2543 for (int i = 0; i < markers.Count; i++)
2544 {
2548 }
2549 return array;
2550 }
void Add(TKey key, TValue value)
readonly Func< TSource, IEnumerable< TResult > > _selector

References System.Linq.Enumerable.SelectManySingleSelectorIterator< TSource, TResult >._selector, System.Linq.Enumerable.SelectManySingleSelectorIterator< TSource, TResult >._source, System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.array, System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Linq.enumerable, System.item, and System.Linq.source.