Terraria v1.4.4.9
Terraria source code documentation
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◆ CompileAttribute()

override bool System.Xml.Xsl.XsltOld.AttributeAction.CompileAttribute ( Compiler compiler)
inlinepackagevirtual

Reimplemented from System.Xml.Xsl.XsltOld.CompiledAction.

Definition at line 77 of file AttributeAction.cs.

78 {
79 string localName = compiler.Input.LocalName;
80 string value = compiler.Input.Value;
81 if (Ref.Equal(localName, compiler.Atoms.Name))
82 {
84 }
85 else
86 {
87 if (!Ref.Equal(localName, compiler.Atoms.Namespace))
88 {
89 return false;
90 }
92 }
93 return true;
94 }
static Avt CompileAvt(Compiler compiler, string avtText)
Definition Avt.cs:52

References System.Xml.Xsl.XsltOld.AttributeAction._nameAvt, System.Xml.Xsl.XsltOld.AttributeAction._nsAvt, System.Xml.Xsl.XsltOld.Avt.CompileAvt(), System.Xml.Dictionary, System.Xml.Ref.Equal(), and System.value.