Terraria v1.4.4.9
Terraria source code documentation
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◆ ConvertToUInt32()

static unsafe Vector< uint > System.Numerics.Vector< T >.ConvertToUInt32 ( Vector< float > value)
inlinestatic

Definition at line 801 of file Vector.cs.

802 {
803 int count = Vector<uint>.Count;
804 uint* ptr = stackalloc uint[count];
805 for (int i = 0; i < count; i++)
806 {
807 ptr[i] = (uint)value[i];
808 }
809 return *(Vector<uint>*)ptr;
810 }

References System.count, System.Numerics.Vector< T >.Count, and System.value.