Terraria v1.4.4.9
Terraria source code documentation
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◆ operator*() [2/3]

static Vector< T > System.Numerics.Vector< T >.operator* ( Vector< T > left,
Vector< T > right )
inlinestatic

Definition at line 1121 of file Vector.cs.

1122 {
1123 Vector<T> result = default(Vector<T>);
1124 for (nint num = 0; num < Count; num++)
1125 {
1126 result.SetElement(num, ScalarMultiply(left.GetElement(num), right.GetElement(num)));
1127 }
1128 return result;
1129 }
static T ScalarMultiply(T left, T right)
Definition Vector.cs:1874

References System.Numerics.Vector< T >.Count, and System.Numerics.Vector< T >.ScalarMultiply().