Terraria v1.4.4.9
Terraria source code documentation
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◆ UnsafeAllocateNativeOverlapped()

unsafe NativeOverlapped * System.Threading.ThreadPoolBoundHandle.UnsafeAllocateNativeOverlapped ( IOCompletionCallback callback,
object? state,
object? pinData )
inline

Definition at line 38 of file ThreadPoolBoundHandle.cs.

39 {
40 return AllocateNativeOverlapped(callback, state, pinData, flowExecutionContext: false);
41 }
unsafe NativeOverlapped * AllocateNativeOverlapped(IOCompletionCallback callback, object? state, object? pinData)

References System.Threading.ThreadPoolBoundHandle.AllocateNativeOverlapped(), and System.state.