Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 32 of file ThreadPoolBoundHandle.cs.
References System.Threading.ThreadPoolBoundHandle.AllocateNativeOverlapped(), and System.state.
Referenced by System.IO.Strategies.Net5CompatFileStreamStrategy.CompletionSource.CompletionSource(), System.Net.HttpRequestStream.HttpRequestStreamAsyncResult.HttpRequestStreamAsyncResult(), System.Net.HttpResponseStreamAsyncResult.HttpResponseStreamAsyncResult(), System.Net.AsyncRequestContext.Allocate(), System.Threading.ThreadPoolBoundHandle.AllocateNativeOverlapped(), Microsoft.Win32.SafeHandles.SafeFileHandle.OverlappedValueTaskSource.PrepareForOperation(), System.IO.Pipes.PipeStream.PipeValueTaskSource.PrepareForOperation(), System.Net.ListenerClientCertAsyncResult.Reset(), and System.Threading.ThreadPoolBoundHandle.UnsafeAllocateNativeOverlapped().