CreateUILinkPointGrid(ref int currentID, List< SnapPoint > pointsForGrid, int pointsPerLine, UILinkPoint topLinkPoint, UILinkPoint leftLinkPoint, UILinkPoint rightLinkPoint, UILinkPoint bottomLinkPoint) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
CreateUILinkStripHorizontal(ref int currentID, List< SnapPoint > currentStrip) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
CreateUILinkStripVertical(ref int currentID, List< SnapPoint > currentStrip) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
CullPointsOutOfElementArea(SpriteBatch spriteBatch, List< SnapPoint > pointsAtMiddle, UIElement container) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
GetLinkPoint(int id, UIElement element) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
GetOrderedPointsByCategoryName(List< SnapPoint > pts, string name) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
GetVerticalStripFromCategoryName(ref int currentID, List< SnapPoint > pts, string categoryName) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
LinkHorizontalStripBottomSideToSingle(UILinkPoint[] strip, UILinkPoint theSingle) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
LinkHorizontalStripUpSideToSingle(UILinkPoint[] strip, UILinkPoint theSingle) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
LinkVerticalStripBottomSideToSingle(UILinkPoint[] strip, UILinkPoint theSingle) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
LinkVerticalStripRightSideToSingle(UILinkPoint[] strip, UILinkPoint theSingle) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
LinkVerticalStrips(UILinkPoint[] stripOnLeft, UILinkPoint[] stripOnRight, int leftStripStartOffset) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
MakeLinkPointFromSnapPoint(int id, SnapPoint snap) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
MoveToVisuallyClosestPoint(List< UILinkPoint > lostrefpoints) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
MoveToVisuallyClosestPoint(int idRangeStartInclusive, int idRangeEndExclusive) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
PairLeftRight(UILinkPoint leftSide, UILinkPoint rightSide) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
PairUpDown(UILinkPoint upSide, UILinkPoint downSide) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
RemovePointsOutOfView(List< SnapPoint > pts, UIElement containerPanel, SpriteBatch spriteBatch) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
TryMakeLinkPoint(ref int id, SnapPoint snap) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |
TryMovingBackIntoCreativeGridIfOutOfIt(int start, int currentID) | Terraria.GameContent.UI.States.UIGamepadHelper | inline |