Terraria v1.4.4.9
Terraria source code documentation
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◆ ConvertToUInt32RoundToNegativeInfinity() [2/2]

static Vector64< uint > System.Runtime.Intrinsics.Arm.AdvSimd.ConvertToUInt32RoundToNegativeInfinity ( Vector64< float > value)
inlinestaticinherited

Definition at line 4794 of file AdvSimd.cs.

4795 {
4796 throw new PlatformNotSupportedException();
4797 }