Terraria v1.4.4.9
Terraria source code documentation
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◆ ConvertToUInt32RoundToPositiveInfinity() [2/2]

static Vector64< uint > System.Runtime.Intrinsics.Arm.AdvSimd.ConvertToUInt32RoundToPositiveInfinity ( Vector64< float > value)
inlinestaticinherited

Definition at line 4809 of file AdvSimd.cs.

4810 {
4811 throw new PlatformNotSupportedException();
4812 }