| _direction | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | private |
| _state | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | private |
| _waviness | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | private |
| BeginChasingPlayer(ref FastRandom random, VirtualCamera camera) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlineprivate |
| BeginZigZag(ref FastRandom random, VirtualCamera camera, int direction) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlineprivate |
| BrightnessLerper | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| ChasePlayerTop(int frameCount) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlineprivate |
| CommonDraw(SpriteBatch spriteBatch, float depthScale, float minDepth, float maxDepth) | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inline |
| Depth | Terraria.GameContent.Skies.AmbientSky.SkyEntity | |
| Draw(SpriteBatch spriteBatch, float depthScale, float minDepth, float maxDepth) | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlinevirtual |
| Effects | Terraria.GameContent.Skies.AmbientSky.SkyEntity | |
| EOCSkyEntity(Player player, FastRandom random) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inline |
| EOSSkyEntity(Player player, FastRandom random) | Terraria.GameContent.Skies.AmbientSky.EOSSkyEntity | inline |
| FadingSkyEntity() | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inline |
| FinalOpacityMultiplier | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| Frame | Terraria.GameContent.Skies.AmbientSky.SkyEntity | |
| FrameOffset | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| FramingSpeed | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| GetColor(Color backgroundColor) | Terraria.GameContent.Skies.AmbientSky.EOSSkyEntity | inline |
| GetDrawPosition() | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inline |
| GetDrawPositionByDepth() | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlinepackage |
| Helper_GetOpacityWithAccountingForOceanWaterLine() | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlinepackage |
| IsActive | Terraria.GameContent.Skies.AmbientSky.SkyEntity | |
| IsMovementDone(int frameCount) | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inlineprivate |
| LifeTime | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| NextFrame() | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlineprotected |
| Opacity | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| OpacityNormalizedTimeToFadeIn | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| OpacityNormalizedTimeToFadeOut | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| Position | Terraria.GameContent.Skies.AmbientSky.SkyEntity | |
| Rotation | Terraria.GameContent.Skies.AmbientSky.SkyEntity | |
| SetPositionInWorldBasedOnScreenSpace(Vector2 actualWorldSpace) | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlineprotected |
| SourceRectangle | Terraria.GameContent.Skies.AmbientSky.SkyEntity | |
| StartFadingOut(int currentFrameCount) | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inline |
| STATE_GOOVERPLAYER | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | privatestatic |
| STATE_ZIGZAG | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | privatestatic |
| Texture | Terraria.GameContent.Skies.AmbientSky.SkyEntity | |
| TimeEntitySpawnedIn | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| Update(int frameCount) | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inline |
| UpdateOpacity(int frameCount) | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inlineprivate |
| UpdateVelocity(int frameCount) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlinevirtual |
| Velocity | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected |
| ZigzagMove(int frameCount) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlineprivate |