Terraria
v1.4.4.9
Terraria source code documentation
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◆
ElseBegin
Label
System.Runtime.Serialization.IfState.ElseBegin
get
set
package
Definition at line
23
of file
IfState.cs
.
24
{
25
get
26
{
27
return
_elseBegin
;
28
}
29
set
30
{
31
_elseBegin
=
value
;
32
}
33
}
System.Runtime.Serialization.IfState._elseBegin
Label _elseBegin
Definition
IfState.cs:7
System.ExceptionArgument.value
@ value
System
Runtime
Serialization
IfState
Generated by
1.10.0