Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 75 of file Socket.cs.
References System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs._cancellationToken, System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs._continuation, System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs._isReadForCaching, System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs._owner, System.Net.Sockets.Socket._singleBufferReceiveEventArgs, System.Net.Sockets.Socket._singleBufferSendEventArgs, System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs._token, System.Threading.Interlocked.CompareExchange(), and System.Net.Sockets.SocketAsyncEventArgs.Dispose().
Referenced by System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.AcceptAsync(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ConnectAsync(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.DisconnectAsync(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.GetResult(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ReceiveAsync(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ReceiveFromAsync(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ReceiveMessageFromAsync(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendAsync(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendAsyncForNetworkStream(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendPacketsAsync(), and System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendToAsync().