Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
System.Text.Latin1Utility Member List

This is the complete list of members for System.Text.Latin1Utility, including all inherited members.

AllCharsInUInt32AreLatin1(uint value)System.Text.Latin1Utilityinlineprivatestatic
AllCharsInUInt64AreLatin1(ulong value)System.Text.Latin1Utilityinlineprivatestatic
FirstCharInUInt32IsLatin1(uint value)System.Text.Latin1Utilityinlineprivatestatic
GetIndexOfFirstNonLatin1Char(char *pBuffer, nuint bufferLength)System.Text.Latin1Utilityinlinestatic
GetIndexOfFirstNonLatin1Char_Default(char *pBuffer, nuint bufferLength)System.Text.Latin1Utilityinlineprivatestatic
GetIndexOfFirstNonLatin1Char_Sse2(char *pBuffer, nuint bufferLength)System.Text.Latin1Utilityinlineprivatestatic
NarrowFourUtf16CharsToLatin1AndWriteToBuffer(ref byte outputBuffer, ulong value)System.Text.Latin1Utilityinlineprivatestatic
NarrowTwoUtf16CharsToLatin1AndWriteToBuffer(ref byte outputBuffer, uint value)System.Text.Latin1Utilityinlineprivatestatic
NarrowUtf16ToLatin1(char *pUtf16Buffer, byte *pLatin1Buffer, nuint elementCount)System.Text.Latin1Utilityinlinestatic
NarrowUtf16ToLatin1_Sse2(char *pUtf16Buffer, byte *pLatin1Buffer, nuint elementCount)System.Text.Latin1Utilityinlineprivatestatic
WidenLatin1ToUtf16(byte *pLatin1Buffer, char *pUtf16Buffer, nuint elementCount)System.Text.Latin1Utilityinlinestatic
WidenLatin1ToUtf16_Fallback(byte *pLatin1Buffer, char *pUtf16Buffer, nuint elementCount)System.Text.Latin1Utilityinlineprivatestatic
WidenLatin1ToUtf16_Sse2(byte *pLatin1Buffer, char *pUtf16Buffer, nuint elementCount)System.Text.Latin1Utilityinlineprivatestatic