Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ FirstCharInUInt32IsLatin1()

static bool System.Text.Latin1Utility.FirstCharInUInt32IsLatin1 ( uint value)
inlinestaticprivate

Definition at line 586 of file Latin1Utility.cs.

587 {
588 _ = BitConverter.IsLittleEndian;
589 if ((value & 0xFF00u) != 0)
590 {
591 if (!BitConverter.IsLittleEndian)
592 {
593 }
594 return false;
595 }
596 return true;
597 }

References System.BitConverter.IsLittleEndian, and System.value.

Referenced by System.Text.Latin1Utility.GetIndexOfFirstNonLatin1Char_Default(), System.Text.Latin1Utility.GetIndexOfFirstNonLatin1Char_Sse2(), and System.Text.Latin1Utility.NarrowUtf16ToLatin1().