Terraria v1.4.4.9
Terraria source code documentation
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TypeAttributes.cs File Reference

Go to the source code of this file.

Namespaces

namespace  System
 
namespace  System.Reflection
 

Enumerations

enum  System.Reflection.TypeAttributes {
  System.Reflection.VisibilityMask = 7 , System.Reflection.NotPublic = 0 , System.Reflection.Public = 1 , System.Reflection.NestedPublic = 2 ,
  System.Reflection.NestedPrivate = 3 , System.Reflection.NestedFamily = 4 , System.Reflection.NestedAssembly = 5 , System.Reflection.NestedFamANDAssem = 6 ,
  System.Reflection.NestedFamORAssem = 7 , System.Reflection.LayoutMask = 0x18 , System.Reflection.AutoLayout = 0 , System.Reflection.SequentialLayout = 8 ,
  System.Reflection.ExplicitLayout = 0x10 , System.Reflection.ClassSemanticsMask = 0x20 , System.Reflection.Class = 0 , System.Reflection.Interface = 0x20 ,
  System.Reflection.Abstract = 0x80 , System.Reflection.Sealed = 0x100 , System.Reflection.SpecialName = 0x400 , System.Reflection.Import = 0x1000 ,
  System.Reflection.Serializable = 0x2000 , System.Reflection.WindowsRuntime = 0x4000 , System.Reflection.StringFormatMask = 0x30000 , System.Reflection.AnsiClass = 0 ,
  System.Reflection.UnicodeClass = 0x10000 , System.Reflection.AutoClass = 0x20000 , System.Reflection.CustomFormatClass = 0x30000 , System.Reflection.CustomFormatMask = 0xC00000 ,
  System.Reflection.BeforeFieldInit = 0x100000 , System.Reflection.RTSpecialName = 0x800 , System.Reflection.HasSecurity = 0x40000 , System.Reflection.ReservedMask = 0x40800
}