Terraria
v1.4.4.9
Terraria source code documentation
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◆
NextVector2Unit()
static
Vector2
Terraria.Utils.NextVector2Unit
(
this
UnifiedRandom
r
,
float
startRotation
=
0f
,
float
rotationRange
=
(float)Math::PI * 2f
)
inline
static
Definition at line
840
of file
Utils.cs
.
841
{
842
return
(
startRotation
+
rotationRange
*
r
.NextFloat()).ToRotationVector2();
843
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Terraria
Utils
Generated by
1.10.0