Terraria v1.4.4.9
Terraria source code documentation
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◆ DoesFitInCone()

static bool Terraria.Utils.DoesFitInCone ( Vector2 point,
Vector2 coneCenter,
float coneLength,
float coneRotation,
float maximumAngle )
inlinestatic

Definition at line 1110 of file Utils.cs.

1111 {
1113 float num = spinningpoint.RotatedBy(0f - coneRotation).ToRotation();
1115 {
1116 return false;
1117 }
1118 return spinningpoint.Length() < coneLength;
1119 }

Referenced by Terraria.Utils.IntersectsConeSlowMoreAccurate().