Terraria v1.4.4.9
Terraria source code documentation
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◆ UIClothStyleButton()

Terraria.GameContent.UI.Elements.UIClothStyleButton.UIClothStyleButton ( Player player,
int clothStyleId )
inline

Definition at line 29 of file UIClothStyleButton.cs.

30 {
31 _player = player;
32 ClothStyleId = clothStyleId;
35 _BasePanelTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanel", (AssetRequestMode)1);
36 _selectedBorderTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanelHighlight", (AssetRequestMode)1);
37 _hoveredBorderTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanelBorder", (AssetRequestMode)1);
38 _char = new UICharacter(_player, animated: false, hasBackPanel: false)
39 {
40 HAlign = 0.5f,
41 VAlign = 0.5f
42 };
44 }
StyleDimension Height
Definition UIElement.cs:29
void Append(UIElement element)
Definition UIElement.cs:166
StyleDimension Width
Definition UIElement.cs:27
static StyleDimension FromPixels(float pixels)

References Terraria.GameContent.UI.Elements.UIClothStyleButton._BasePanelTexture, Terraria.GameContent.UI.Elements.UIClothStyleButton._char, Terraria.GameContent.UI.Elements.UIClothStyleButton._hoveredBorderTexture, Terraria.GameContent.UI.Elements.UIClothStyleButton._player, Terraria.GameContent.UI.Elements.UIClothStyleButton._selectedBorderTexture, Terraria.UI.UIElement.Append(), Terraria.Main.Assets, Terraria.GameContent.UI.Elements.UIClothStyleButton.ClothStyleId, Terraria.UI.StyleDimension.FromPixels(), Terraria.UI.UIElement.HAlign, Terraria.UI.UIElement.Height, Terraria.UI.UIElement.VAlign, and Terraria.UI.UIElement.Width.