Terraria
v1.4.4.9
Terraria source code documentation
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Reflect()
static
Vector3
System.Numerics.Vector3.Reflect
(
Vector3
vector
,
Vector3
normal
)
inline
static
Definition at line
250
of file
Vector3.cs
.
251
{
252
float
num =
Dot
(vector, normal);
253
return
vector - 2f * num * normal;
254
}
System.Numerics.Vector3.Dot
static float Dot(Vector3 vector1, Vector3 vector2)
Definition
Vector3.cs:195
References
System.Numerics.Vector3.Dot()
.
System
Numerics
Vector3
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1.10.0