Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Distance()

static float System.Numerics.Vector3.Distance ( Vector3 value1,
Vector3 value2 )
inlinestatic

Definition at line 168 of file Vector3.cs.

169 {
170 float x = DistanceSquared(value1, value2);
171 return MathF.Sqrt(x);
172 }
static float DistanceSquared(Vector3 value1, Vector3 value2)
Definition Vector3.cs:175

References System.Numerics.Vector3.DistanceSquared(), and System.MathF.Sqrt().