_currencyCap | Terraria.GameContent.UI.CustomCurrencySystem | private |
_valuePerUnit | Terraria.GameContent.UI.CustomCurrencySystem | protected |
Accepts(Item item) | Terraria.GameContent.UI.CustomCurrencySystem | inlinevirtual |
CombineStacks(out bool overFlowing, params long[] coinCounts) | Terraria.GameContent.UI.CustomCurrencySystem | inlinevirtual |
CountCurrency(out bool overFlowing, Item[] inv, params int[] ignoreSlots) | Terraria.GameContent.UI.CustomCurrencySystem | inlinevirtual |
CurrencyCap | Terraria.GameContent.UI.CustomCurrencySystem | |
CurrencyDrawScale | Terraria.GameContent.UI.CustomCurrencySingleCoin | |
CurrencyTextColor | Terraria.GameContent.UI.CustomCurrencySingleCoin | |
CurrencyTextKey | Terraria.GameContent.UI.CustomCurrencySingleCoin | |
CustomCurrencySingleCoin(int coinItemID, long currencyCap) | Terraria.GameContent.UI.CustomCurrencySingleCoin | inline |
DrawSavingsMoney(SpriteBatch sb, string text, float shopx, float shopy, long totalCoins, bool horizontal=false) | Terraria.GameContent.UI.CustomCurrencySingleCoin | inlinevirtual |
GetItemExpectedPrice(Item item, out long calcForSelling, out long calcForBuying) | Terraria.GameContent.UI.CustomCurrencySystem | inlinevirtual |
GetPriceText(string[] lines, ref int currentLine, long price) | Terraria.GameContent.UI.CustomCurrencySingleCoin | inlinevirtual |
Include(int coin, int howMuchIsItWorth) | Terraria.GameContent.UI.CustomCurrencySystem | inline |
ItemCacheCreate(List< Item[]> inventories) | Terraria.GameContent.UI.CustomCurrencySystem | inlineprotected |
ItemCacheRestore(List< Tuple< Point, Item > > cache, List< Item[]> inventories) | Terraria.GameContent.UI.CustomCurrencySystem | inlineprotected |
SetCurrencyCap(long cap) | Terraria.GameContent.UI.CustomCurrencySystem | inline |
SortByHighest(Tuple< int, int > valueA, Tuple< int, int > valueB) | Terraria.GameContent.UI.CustomCurrencySystem | inlineprotected |
TryPurchasing(long price, List< Item[]> inv, List< Point > slotCoins, List< Point > slotsEmpty, List< Point > slotEmptyBank, List< Point > slotEmptyBank2, List< Point > slotEmptyBank3, List< Point > slotEmptyBank4) | Terraria.GameContent.UI.CustomCurrencySingleCoin | inlinevirtual |