Terraria v1.4.4.9
Terraria source code documentation
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◆ Instantiate() [3/3]

unsafe RuntimeType System.RuntimeTypeHandle.Instantiate ( Type[] inst)
inlinepackage

Definition at line 529 of file RuntimeTypeHandle.cs.

530 {
531 int length;
533 {
534 RuntimeType o = null;
537 GC.KeepAlive(inst);
538 return o;
539 }
540 }
static IntPtr[] CopyRuntimeTypeHandles(RuntimeTypeHandle[] inHandles, out int length)
RuntimeTypeHandle(RuntimeType type)
static unsafe void Instantiate(QCallTypeHandle handle, IntPtr *pInst, int numGenericArgs, ObjectHandleOnStack type)
RuntimeTypeHandle GetNativeHandle()

References System.RuntimeTypeHandle.CopyRuntimeTypeHandles(), System.Runtime.Serialization.Dictionary, System.RuntimeTypeHandle.GetNativeHandle(), System.RuntimeTypeHandle.Instantiate(), System.GC.KeepAlive(), and System.length.