46 int num = (instance.IndexElementSize32 ? 16777214 : 65534);
604 int num = *(
int*)
pD3D + 40;
605 if (((
delegate*
unmanaged[
Stdcall,
Stdcall]<
IntPtr, uint, _D3DDEVTYPE,
_D3DFORMAT, uint,
_D3DRESOURCETYPE,
_D3DFORMAT,
int>)(
int)(*(uint*)num))((nint)
pD3D, adapter,
deviceType,
IRRELEVANT_ADAPTER_FORMAT, 0
u,
resourceType,
d3DFORMAT) < 0)
610 if (((
delegate*
unmanaged[
Stdcall,
Stdcall]<
IntPtr, uint, _D3DDEVTYPE,
_D3DFORMAT, uint,
_D3DRESOURCETYPE,
_D3DFORMAT,
int>)(int)(*(uint*)
num2))((nint)
pD3D, adapter,
deviceType,
IRRELEVANT_ADAPTER_FORMAT, 2097152
u,
resourceType,
d3DFORMAT) < 0)
617 if (((
delegate*
unmanaged[
Stdcall,
Stdcall]<
IntPtr, uint, _D3DDEVTYPE,
_D3DFORMAT, uint,
_D3DRESOURCETYPE,
_D3DFORMAT,
int>)(int)(*(uint*)
num3))((nint)
pD3D, adapter,
deviceType,
IRRELEVANT_ADAPTER_FORMAT, 131072
u,
resourceType,
d3DFORMAT) < 0)
635 if (((
delegate*
unmanaged[
Stdcall,
Stdcall]<
IntPtr, uint, _D3DDEVTYPE,
_D3DFORMAT, uint,
_D3DRESOURCETYPE,
_D3DFORMAT,
int>)(
int)(*(uint*)
num2))((nint)
pD3D, adapter,
deviceType,
IRRELEVANT_ADAPTER_FORMAT, num, (
_D3DRESOURCETYPE)3,
d3DFORMAT) < 0)
640 if (((
delegate*
unmanaged[
Stdcall,
Stdcall]<
IntPtr, uint, _D3DDEVTYPE,
_D3DFORMAT, uint,
_D3DRESOURCETYPE,
_D3DFORMAT,
int>)(int)(*(uint*)
num3))((nint)
pD3D, adapter,
deviceType,
IRRELEVANT_ADAPTER_FORMAT, num, (
_D3DRESOURCETYPE)5,
d3DFORMAT) < 0)
645 return ((
delegate*
unmanaged[
Stdcall,
Stdcall]<
IntPtr, uint, _D3DDEVTYPE,
_D3DFORMAT, uint,
_D3DRESOURCETYPE,
_D3DFORMAT,
int>)(int)(*(uint*)
num4))((nint)
pD3D, adapter,
deviceType,
IRRELEVANT_ADAPTER_FORMAT, num, (
_D3DRESOURCETYPE)4,
d3DFORMAT) >= 0;
657 return ((
delegate*
unmanaged[
Stdcall,
Stdcall]<
IntPtr, uint, _D3DDEVTYPE,
_D3DFORMAT, uint,
_D3DRESOURCETYPE,
_D3DFORMAT,
int>)(int)(*(uint*)
num2))((nint)
pD3D, adapter,
deviceType,
IRRELEVANT_ADAPTER_FORMAT, num, (
_D3DRESOURCETYPE)1,
_003CModule_003E.ConvertXnaFormatToWindows(
format)) >= 0;
int MaxTextureAspectRatio
bool NonPow2Unconditional
List< SurfaceFormat > ValidVolumeFormats
static ProfileCapabilities GetInstance(GraphicsProfile graphicsProfile)
List< SurfaceFormat > ValidVertexTextureFormats
List< SurfaceFormat > ValidCubeFormats
bool DestBlendSrcAlphaSat
List< VertexElementFormat > ValidVertexFormats
List< SurfaceFormat > ValidTextureFormats
static _D3DFORMAT IRRELEVANT_ADAPTER_FORMAT
static unsafe bool CheckVertexTextureFormat(ProfileCapabilities profileCapabilities, IDirect3D9 *pD3D, uint adapter, _D3DDEVTYPE deviceType, SurfaceFormat format)
static unsafe bool CheckRenderTargetFormat(ProfileCapabilities profileCapabilities, IDirect3D9 *pD3D, uint adapter, _D3DDEVTYPE deviceType, SurfaceFormat format)
static unsafe bool CheckTextureFormat(ProfileCapabilities profileCapabilities, IDirect3D9 *pD3D, uint adapter, _D3DDEVTYPE deviceType, _D3DRESOURCETYPE resourceType, SurfaceFormat format)
static unsafe bool IsProfileSupported(IDirect3D9 *pD3D, uint adapter, _D3DDEVTYPE deviceType, GraphicsProfile graphicsProfile)
bool ICollection< KeyValuePair< TKey, TValue > >. Contains(KeyValuePair< TKey, TValue > keyValuePair)
Enumerator GetEnumerator()