Terraria
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ImmutableDictionaryDebuggerProxy.cs
Go to the documentation of this file.
1
using
System.Collections.Generic
;
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3
namespace
System.Collections.Immutable
;
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5
internal
sealed
class
ImmutableDictionaryDebuggerProxy
<TKey, TValue> :
ImmutableEnumerableDebuggerProxy
<KeyValuePair<TKey, TValue>>
where
TKey :
notnull
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{
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public
ImmutableDictionaryDebuggerProxy
(
IImmutableDictionary<TKey, TValue>
dictionary
)
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:
base
((
IEnumerable
<
KeyValuePair
<TKey, TValue>>)
dictionary
)
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{
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}
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}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
System.Collections.Generic.KeyValuePair
Definition
KeyValuePair.cs:31
System.Collections.Immutable.ImmutableDictionaryDebuggerProxy.ImmutableDictionaryDebuggerProxy
ImmutableDictionaryDebuggerProxy(IImmutableDictionary< TKey, TValue > dictionary)
Definition
ImmutableDictionaryDebuggerProxy.cs:7
System.Collections.Immutable.ImmutableDictionaryDebuggerProxy
Definition
ImmutableDictionaryDebuggerProxy.cs:6
System.Collections.Immutable.ImmutableEnumerableDebuggerProxy
Definition
ImmutableEnumerableDebuggerProxy.cs:8
System.Collections.IEnumerable
Definition
IEnumerable.cs:8
System.Collections.Generic
Definition
IHashKeyCollection.cs:1
System.Collections.Immutable
Definition
AllocFreeConcurrentStack.cs:4
System.ExceptionArgument.dictionary
@ dictionary
source
System.Collections.Immutable
System.Collections.Immutable
ImmutableDictionaryDebuggerProxy.cs
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1.10.0