Definition at line 44612 of file WorldGen.cs.
44613 {
44616 Tile tile = Main.tile[i,
j];
44619 {
44620 }
44621 tile = Main.tile[i,
j];
44622 int num4 = tile.frameX / 18;
44624 {
44626 }
44630 {
44632 {
44633 if (Main.tile[
k,
l] ==
null)
44634 {
44635 tile = (Main.tile[
k,
l] =
default(
Tile));
44636 }
44637 tile = Main.tile[
k,
l];
44638 if (!tile.active())
44639 {
44640 continue;
44641 }
44642 tile = Main.tile[
k,
l];
44643 if (tile.type != 139)
44644 {
44645 tile = Main.tile[
k,
l];
44647 {
44648 continue;
44649 }
44650 }
44651 tile = Main.tile[
k,
l];
44652 if (tile.frameX < 36)
44653 {
44654 tile = Main.tile[
k,
l];
44655 tile.frameX += 36;
44656 }
44657 else
44658 {
44659 tile = Main.tile[
k,
l];
44660 tile.frameX -= 36;
44661 }
44662 }
44663 }
44665 {
44670 }
44671 NetMessage.SendTileSquare(-1,
num,
num2, 2, 2);
44672 }
static bool IsModMusicBox(Tile tile)
This serves as the central class from which tile-related functions are supported and carried out.
References Terraria.Tile.active(), Terraria.Tile.frameX, Terraria.Tile.frameY, Terraria.ModLoader.TileLoader.IsModMusicBox(), Terraria.Wiring.running, Terraria.NetMessage.SendTileSquare(), Terraria.Wiring.SkipWire(), Terraria.Main.tile, and Terraria.Tile.type.
Referenced by Terraria.Player.TileInteractionsUse().