TModLoader v1.4.4.9
TModLoader source code documentation
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Terraria.ModLoader.ModGore Class Referenceabstract

This class allows you to customize the behavior of a custom gore. More...

+ Inheritance diagram for Terraria.ModLoader.ModGore:
+ Collaboration diagram for Terraria.ModLoader.ModGore:

Public Member Functions

override void SetupContent ()
 If you make a new ModType, seal this override, and call M:Terraria.ModLoader.ModType.SetStaticDefaults in it.
 
virtual void OnSpawn (Gore gore, IEntitySource source)
 Allows you to modify a gore's fields when it is created.
 
virtual bool Update (Gore gore)
 Allows you to customize how you want this type of gore to behave. Return true to allow for vanilla gore updating to also take place; returns true by default.
 
virtual ? Color GetAlpha (Gore gore, Color lightColor)
 Allows you to override the color this gore will draw in. Return null to draw it in the normal light color; returns null by default.
 
virtual void Load ()
 Allows you to perform one-time loading tasks. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated.
 
virtual bool IsLoadingEnabled (Mod mod)
 Allows you to stop M:Terraria.ModLoader.Mod.AddContent(Terraria.ModLoader.ILoadable) from actually adding this content. Useful for items that can be disabled by a config.
 
virtual void SetStaticDefaults ()
 Allows you to modify the properties after initial loading has completed.
 
virtual void Unload ()
 Allows you to safely unload things you added in M:Terraria.ModLoader.ModType.Load.
 
string PrettyPrintName ()
 
virtual TModType Clone (TEntity newEntity)
 Create a copy of this instanced global. Called when an entity is cloned.
 
virtual TModType NewInstance (TEntity entity)
 Create a new instance of this ModType for a specific entity.
 

Protected Member Functions

override void Register ()
 
virtual void InitTemplateInstance ()
 Create dummy objects for instanced mod-types.
 
override void InitTemplateInstance ()
 Create dummy objects for instanced mod-types.
 
virtual void ValidateType ()
 Check for the correct overrides of different hook methods and fields and properties.
 
TEntity CreateTemplateEntity ()
 

Package Attributes

string nameOverride
 
string textureOverride
 

Properties

int UpdateType = -1 [get, set]
 Allows you to copy the Update behavior of a different type of gore. This defaults to 0, which means no behavior is copied.
 
int Type [get, set]
 
override string Name [get]
 The internal name of this instance.
 
override string Texture [get]
 
Mod Mod [get, set]
 The mod this belongs to.
 
string FullName [get]
 The internal name of this, including the mod it is from.
 
TEntity Entity [get, set]
 
virtual bool IsCloneable [get]
 Whether or not this type is cloneable. Cloning is supported if
all reference typed fields in each sub-class which doesn't override Clone are marked with [CloneByReference].
 
virtual bool CloneNewInstances [get]
 Whether to create new instances of this mod type via M:Terraria.ModLoader.ModType`2.Clone(`0) or via the default constructor Defaults to false (default constructor).
 

Private Member Functions

void ILoadable. Load (Mod mod)
 Called when loading the type.
 

Private Attributes

bool? _isCloneable
 

Detailed Description

This class allows you to customize the behavior of a custom gore.

Definition at line 10 of file ModGore.cs.


The documentation for this class was generated from the following file: