TModLoader v1.4.4.9
TModLoader source code documentation
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Terraria.TileWallWireStateData Struct Reference
+ Inheritance diagram for Terraria.TileWallWireStateData:
+ Collaboration diagram for Terraria.TileWallWireStateData:

Public Member Functions

void SetAllBitsClearFrame (int nonFrameBits)
 Intended to be used to set all the persistent data about a tile. For example, when loading a schematic from serialized NonFrameBits.
 

Public Attributes

short TileFrameX
 
short TileFrameY
 

Properties

bool HasTile [get, set]
 
bool IsActuated [get, set]
 
bool HasActuator [get, set]
 
byte TileColor [get, set]
 
byte WallColor [get, set]
 
int TileFrameNumber [get, set]
 
int WallFrameNumber [get, set]
 
int WallFrameX [get, set]
 
int WallFrameY [get, set]
 
bool IsHalfBlock [get, set]
 
SlopeType Slope [get, set]
 
int WireData [get, set]
 
bool RedWire [get, set]
 
bool BlueWire [get, set]
 
bool GreenWire [get, set]
 
bool YellowWire [get, set]
 
int NonFrameBits [get]
 
BlockType BlockType [get, set]
 

Private Attributes

int bitpack
 

Detailed Description

Definition at line 5 of file TileWallWireStateData.cs.


The documentation for this struct was generated from the following file: