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TModLoader v1.4.4.9
TModLoader source code documentation
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Use when the parent can be considered the 'owner' or 'responsible for' the effect.
This is the most important entity source. If in doubt, use it.
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Inheritance diagram for Terraria.DataStructures.EntitySource_Parent:
Collaboration diagram for Terraria.DataStructures.EntitySource_Parent:Public Member Functions | |
| EntitySource_Parent (Entity entity, string? context=null) | |
Static Package Functions | |
| static ? IEntitySource | GetGoreFallback () |
| static FallbackSourceRef | PushFallback (IEntitySource source) |
Properties | |
| Entity | Entity [get] |
| The entity which is the source of the effect or action. In many cases, it makes sense to consider buffs or effects applied to the parent entity, and make changes to the spawned entity. | |
| string? | Context [get] |
| Additional context identifier, particularly useful for set bonuses or accessory affects. See T:Terraria.ID.ItemSourceID and T:Terraria.ID.ProjectileSourceID for vanilla uses. | |
Static Private Attributes | |
| static ? IEntitySource | _goreFallback |
Use when the parent can be considered the 'owner' or 'responsible for' the effect.
This is the most important entity source. If in doubt, use it.
Definition at line 7 of file EntitySource_Parent.cs.