TModLoader v1.4.4.9
TModLoader source code documentation
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◆ favorited

bool Terraria.Item.favorited

If true, then the given item is favorited.
Favorited items cannot be dropped, automatically moved into chests, placed in any kind of item rack, sold, trashed, or sorted.
Favorited items can still be dropped if the player has no inventory space and will still drop on death on Mediumcore or higher difficulties.
An item becomes unfavorited if removed from the player's inventory, including if the item is move to any equipment slot.
Defaults to false.

Definition at line 354 of file Item.cs.

Referenced by Terraria.Chest.AddItemToShop(), Terraria.Item.ChangeItemType(), Terraria.UI.ChestUI.DepositAll(), Terraria.UI.ItemSlot.Draw(), Terraria.UI.ChestUI.IsBlockedFromTransferIntoChest(), Terraria.UI.ChestUI.LootAll(), Terraria.GameContent.Tile_Entities.TEFoodPlatter.OnPlayerInteraction(), Terraria.GameContent.Tile_Entities.TEItemFrame.OnPlayerInteraction(), Terraria.GameContent.Tile_Entities.TEWeaponsRack.OnPlayerInteraction(), Terraria.UI.ItemSlot.OverrideHover(), Terraria.GameContent.Tile_Entities.TEDisplayDoll.OverrideItemSlotLeftClick(), Terraria.GameContent.Tile_Entities.TEHatRack.OverrideItemSlotLeftClick(), Terraria.UI.ItemSlot.OverrideLeftClick(), Terraria.UI.ChestUI.QuickStack(), Terraria.Player.QuickStackAllChests(), Terraria.Item.ResetStats(), Terraria.ModLoader.IO.ItemIO.Save(), Terraria.ModLoader.IO.ItemIO.Send(), Terraria.UI.ItemSorting.Sort(), Terraria.ModLoader.ItemLoader.StackItems(), Terraria.GameContent.ChromaHotkeyPainter.Step_Throw(), Terraria.GameContent.Tile_Entities.TEDisplayDoll.TryGetItemGamepadOverrideInstructions(), and Terraria.GameContent.Tile_Entities.TEHatRack.TryGetItemGamepadOverrideInstructions().