TModLoader v1.4.4.9
TModLoader source code documentation
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◆ Send()

static void Terraria.ModLoader.IO.ItemIO.Send ( Item item,
BinaryWriter writer,
bool writeStack = false,
bool writeFavorite = false )
inlinestatic

Definition at line 202 of file ItemIO.cs.

203 {
204 writer.Write7BitEncodedInt(item.netID);
205 writer.Write7BitEncodedInt(item.prefix);
206 if (writeStack)
207 {
208 writer.Write7BitEncodedInt(item.stack);
209 }
210 if (writeFavorite)
211 {
212 writer.Write(item.favorited);
213 }
214 SendModData(item, writer);
215 }
static void SendModData(Item item, BinaryWriter writer)
Definition ItemIO.cs:239

References Terraria.Item.favorited, Terraria.Item.netID, Terraria.Item.prefix, Terraria.ModLoader.IO.ItemIO.SendModData(), and Terraria.Item.stack.

Referenced by Terraria.GameContent.Tile_Entities.TEDisplayDoll.NetSend(), Terraria.GameContent.Tile_Entities.TEFoodPlatter.NetSend(), Terraria.GameContent.Tile_Entities.TEHatRack.NetSend(), Terraria.GameContent.Tile_Entities.TEItemFrame.NetSend(), Terraria.GameContent.Tile_Entities.TEWeaponsRack.NetSend(), Terraria.Item.Refresh(), Terraria.NetMessage.SendData(), Terraria.ModLoader.Default.ModAccessorySlotPlayer.NetHandler.SendSlot(), Terraria.GameContent.Tile_Entities.TEDisplayDoll.WriteItem(), and Terraria.DataStructures.PlayerDeathReason.WriteSelfTo().

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