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TModLoader v1.4.4.9
TModLoader source code documentation
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| bool Terraria.Projectile.ignoreWater |
The projectile will not be affected by water.
Defaults to false.
Definition at line 356 of file Projectile.cs.
Referenced by Terraria.Projectile.DefaultToSpray(), Terraria.GameContent.Shaders.WaterShaderData.DrawWaves(), Terraria.Projectile.NewProjectile(), Terraria.Projectile.SetDefaults(), and Terraria.Projectile.Update().