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TModLoader v1.4.4.9
TModLoader source code documentation
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Acts like F:Terraria.Projectile.ai, but does not sync to the server. Many vanilla T:Terraria.ID.ProjAIStyleID use these slots for various purposes.
Defaults to [0, 0, 0].
Definition at line 186 of file Projectile.cs.
Referenced by Terraria.Projectile.AI_121_StardustDragon(), Terraria.Projectile.AI_149_GolfBall(), Terraria.Projectile.AI_152_SuperStarSlash(), Terraria.Projectile.Colliding(), Terraria.Projectile.CutTiles(), Terraria.Projectile.Damage(), Terraria.Projectile.Damage_GetHitbox(), Terraria.Projectile.FishingCheck(), Terraria.Player.FreeUpPetsAndMinions(), Terraria.Projectile.HandleMovement(), Terraria.Player.ItemCheck_CheckFishingBobber_PickAndConsumeBait(), Terraria.Player.ItemCheck_CheckFishingBobber_PullBobber(), Terraria.Player.ItemCheck_CheckFishingBobbers(), Terraria.Projectile.MakeBoulderOfEarthExplosion(), Terraria.Player.OnHit_Inner(), Terraria.Projectile.ProjLight(), Terraria.Projectile.SetDefaults(), Terraria.Projectile.StatusNPC(), Terraria.Projectile.SummonMonkGhast(), Terraria.Projectile.Update(), and Terraria.Projectile.VanillaAI().