|
TModLoader v1.4.4.9
TModLoader source code documentation
|
|
inlinestatic |
This particular overload uses a Vector2 instead of X and Y to determine the actual spawn position and a Vector2 to dictate the initial velocity. The return value is the actual Projectile instance rather than the index of the spawned Projectile within the F:Terraria.Main.projectile array.
A short-hand for
Main.projectile[Projectile.NewProjectile(...)]
Definition at line 93078 of file Projectile.cs.
References Terraria.Main.projectile.