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TModLoader v1.4.4.9
TModLoader source code documentation
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| int Terraria.Projectile.damage |
This will always be set in Projectile.NewProjectile based on the weapons damage and player stat modifiers. Modders should not set this in M:Terraria.ModLoader.ModProjectile.SetDefaults as it will be overwritten.
Definition at line 218 of file Projectile.cs.
Referenced by Terraria.Projectile.AI_149_GolfBall(), Terraria.Projectile.BombsHurtPlayers(), Terraria.Projectile.CanBeReflected(), Terraria.Projectile.Damage(), Terraria.Projectile.ghostHurt(), Terraria.Projectile.HandleMovement(), Terraria.Projectile.IsDamageDodgable(), Terraria.NetMessage.SendData(), Terraria.Projectile.SetDefaults(), Terraria.Projectile.SummonMonkGhast(), Terraria.Projectile.SummonSuperStarSlash(), Terraria.Projectile.Update(), and Terraria.Projectile.VanillaAI().