TModLoader v1.4.4.9
TModLoader source code documentation
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◆ IsBullet

bool [] Terraria.ID.AmmoID.Sets.IsBullet = Factory.CreateBoolSet(false, Bullet, CandyCorn)
static

If true for a given item type (F:Terraria.Item.type), then items of that type are counted as bullets for the purposes of F:Terraria.Player.bulletDamage.
Defaults to false.

Definition at line 124 of file AmmoID.cs.

Referenced by Terraria.Player.GetWeaponDamage(), and Terraria.Player.PickAmmo().