TModLoader v1.4.4.9
TModLoader source code documentation
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◆ SendConsumedState()

static void Terraria.ModLoader.Default.ConsumedStatIncreasesPlayer.NetHandler.SendConsumedState ( int toClient,
Player player )
inlinestatic

Definition at line 11 of file ConsumedStatIncreasesPlayer.cs.

12 {
13 ModPacket packet = ModLoaderMod.GetPacket(1);
14 packet.Write((byte)1);
15 if (Main.netMode == 2)
16 {
17 packet.Write((byte)player.whoAmI);
18 }
19 packet.Write((byte)player.ConsumedLifeCrystals);
20 packet.Write((byte)player.ConsumedLifeFruit);
21 packet.Write((byte)player.ConsumedManaCrystals);
22 packet.Send(toClient, player.whoAmI);
23 }

References Terraria.Player.ConsumedLifeCrystals, Terraria.Player.ConsumedLifeFruit, Terraria.Player.ConsumedManaCrystals, Terraria.ModLoader.Default.ModLoaderMod.GetPacket(), Terraria.Main.netMode, and Terraria.Entity.whoAmI.

Referenced by Terraria.ModLoader.Default.ConsumedStatIncreasesPlayer.NetHandler.HandleConsumedState(), Terraria.ModLoader.Default.ConsumedStatIncreasesPlayer.SendClientChanges(), and Terraria.ModLoader.Default.ConsumedStatIncreasesPlayer.SyncPlayer().

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