TModLoader v1.4.4.9
TModLoader source code documentation
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◆ GetItem_VoidVault()

bool Terraria.Player.GetItem_VoidVault ( int plr,
Item[] inventory,
Item newItem,
GetItemSettings settings,
Item returnItem )
inlineprivate

Definition at line 38207 of file Player.cs.

38208 {
38210 {
38211 return false;
38212 }
38213 for (int i = 0; i < inventory.Length; i++)
38214 {
38216 {
38217 return true;
38218 }
38219 }
38220 for (int j = 0; j < inventory.Length; j++)
38221 {
38223 {
38224 return true;
38225 }
38226 }
38227 return false;
38228 }
bool GetItem_FillIntoOccupiedSlot_VoidBag(int plr, Item[] inv, Item newItem, GetItemSettings settings, Item returnItem, int i)
Definition Player.cs:38243
bool CanVoidVaultAccept(Item item)
Definition Player.cs:38230
bool GetItem_FillEmptyInventorySlot_VoidBag(int plr, Item[] inv, Item newItem, GetItemSettings settings, Item returnItem, int i)
Definition Player.cs:38308
Item[] inventory
The player's normal inventory. Indexes 0-9 hold the hotbar items, 10-49 the rest of the main inventor...
Definition Player.cs:1767

References Terraria.Player.CanVoidVaultAccept(), Terraria.Player.GetItem_FillEmptyInventorySlot_VoidBag(), Terraria.Player.GetItem_FillIntoOccupiedSlot_VoidBag(), and Terraria.Player.inventory.

Referenced by Terraria.Player.GetItem().

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